Archive for category Writing'

shadowboxing @ Animate

A short piece over at Animate Projects to accompany the exhibition shown at the festival earlier this year. ‘The Hidden Art of Shadowboxing’ Finally, a more public context to celebrate the opening sequence of ‘Fate of Atlantis’, it feels like the year has closed very nicely, indeed.. ;)

New Narratives Published

James Newman and I contributed  a chapter to this new book from the University of Nebraska Press, New Narratives : Stories and Storytelling in the Digital Age. Our chapter is wholly concerned with the intertextuality of the LEGO Star Wars universe, looking at the narrative relationship between film, game and other media as experienced by [...]

Nights Season 2. Assassin’s in NS

We’re just about to fire off with the next season of our Monthly series of ‘videogame’ shows over at Antenna, GameCityNights. When we started them last year we were hoping to have an easy-to-organise, lightweight hang-out once a month to share some interesting stuff and provide a safe-haven for geeks at least once a month late night [...]

Potter in NS

This is brilliant, but please surprise us soon. LHP in NS. Also – starting guest blogging from tomorrow over at Creative Nottingham …

Digital Treasures in W.Brom

Last week, Jimmy and I went to West Bromwich to attend a Digital Archiving conference organised by the lovely Screen WM people. Excellent event, with truly inspirational talks from Tony Ageh, the Home of Metal project and the National Fairground Archive. Perhaps most encouraging was the realisation that many of the activities we’re currently engaged [...]

Nothing until then.

Best intentions. Meh. There will be nothing here until this is over. Do come along if you can – it’s going to be epic this year…

Finding Alan. (The Connected Ape. Episode 1.)

Someone asked for the contact address of a friend yesterday as they wanted to talk to him about his new company. After a few minutes searching I realised that I knew where his office was, and his phone number – but the only other ways I’d talked to him were in person, on Twitter and [...]

Long journey to mainstream.

I’m always surprised when anyone ever asks me for advice or directions.  Anyway – last week a nice bloke very politely asked me for some thoughts about a book they were working on, which sounded like a brilliant project and clearly something which should be published – the problem of course, is that the subject [...]

GameCity Notes (to self)

Every year, I forget to make any note at all of the GameCity development process, then we get caught up in the mania of the show and all of the amazing things that happen simply fly by. I can’t remember anything anymore on account of my brain being sub-optimal, so this year I’m resolved to [...]

Process

Sat writing up some answers for an interview about archiving, and the issue of documenting process came up. It occurred to me that I couldn’t think of a documentary about videogames that came close to the candor of ‘Hearts of Darkness‘* (or that Metallica film I don’t know the name of…) Jesus, this industry needs [...]