Archive for category talks'

All things must pass… @ Develop

It’s been an insanely busy few weeks leading up to the festival launch, and now I’m about to head down to Brighton for the Annual Develop Conference. This year, Jimmy and I are trying out some new preservation ideas – a few of which we kicked around with the National Archives folk earlier this year. [...]

Eurogamer : The Keepers of all Games

Simon Parkin has posted an extensive write-up / interview of the ‘all things must pass’ gig Jimmy and I did at the National Archives recently. Following the comment thread responses is illuminating, highlighting the emotional weight that this subject holds for (some) people and the nuance we need to express rather better than we are [...]

BAFTA , Geeknight #2

Very much enjoyed my trip down to London-town last week, meeting with BAFTA and the lovely Mr Dave – before gatecrashing a London IGDA chapter and meeting splendid Siobhan and Andy – before finally being guided across town via the upstairs rooms of several bars en-route to Thoughtworks HQ for their Geeknight, at which I [...]

Kew

Last week, Dr Jimmy, Tom from the NMM and myself travelled down to Kew, having been invited to deliver a talk there about our work on the National Videogame Archive, which is one of the core projects we’re working on at present. The whole thing was organised by the brilliant people at the National Archives, [...]

GameCity Notes (to self)

Every year, I forget to make any note at all of the GameCity development process, then we get caught up in the mania of the show and all of the amazing things that happen simply fly by. I can’t remember anything anymore on account of my brain being sub-optimal, so this year I’m resolved to [...]

GDC Radio Interview

The GDCRadio interview has just been posted at Gamasutra, in which the lucid Tom Kim comes up against the rambling Iain Simons over 108 (?!) minutes of relentless tal