Archive for category notes'

Horace & Bit of Alright

A quick write-up of our history with Horace over at CityHall this week, pending us ramping up our enquiries as to the whereabouts of one Walter Tang. Following the launch of the Nottingham City Economic growth plan (?!) I dashed down to a freezing Battersea Arts Centre to talk with Dr Jimmy at the brilliant David [...]

GCN S03E01 / thinking about girls at GameCityHall

We’re all very excited about the next season of GameCityNights kicking off next Thursday night. We’ve started to make some developments to the evening which we’re starting to try out in Episode 1. Personally, I’m most excited about the presence of Owain Davies as the house band and the arrival of an as-yet unannounced and [...]

shadowboxing @ Animate

A short piece over at Animate Projects to accompany the exhibition shown at the festival earlier this year. ‘The Hidden Art of Shadowboxing’ Finally, a more public context to celebrate the opening sequence of ‘Fate of Atlantis’, it feels like the year has closed very nicely, indeed.. ;)

Hello (game)CityHall…

We’ve been toying with the idea for a while of creating a process / research blog for the GameCity project for a while now, and finally we’re having a crack at it. The lovely team at GCHQ are ticking the main sites over very nicely now, so there’s actually very little writing input I have [...]

Things people said about GameCity 6

I always forget to do this and end up with either a clutter of pinboard links, browser bookmarks or a .xls from Chris with *everything* in it… Mostly this year, people have been amazingly kind and the response to the prize has been nothing short of astonishing. We’re a very lucky festival…   Six. Media [...]

New Narratives Published

James Newman and I contributed  a chapter to this new book from the University of Nebraska Press, New Narratives : Stories and Storytelling in the Digital Age. Our chapter is wholly concerned with the intertextuality of the LEGO Star Wars universe, looking at the narrative relationship between film, game and other media as experienced by [...]

IGN Podcast from GC6

The first of a torrent of wrap-up posts about the festival, lest I forget everything that happened. Here’s Jimmy and I on an ‘early’ morning podcast with the brilliant Keza and Stu from IGN. 22:44 minutes of barely keeping it together can be heard here  

IGN : Has Gaming lost its Humanity?

That nice bloke Andy Robertson has just published a group interview up on IGN about the absence of humanity in the public face of the games industry – something I’ve been banging on about for a while now. Indeed, if our work at GameCity is about anything, it’s about the fact that games are made [...]

With GameCity Prizes come great responsibilities

We announced our new project this week, which we’ve been working on for months. The GameCity Prize is something we’ve been considering for about three years now, but the time didn’t seem quite right. The festival wasn’t really established enough and we probably hadn’t done enough work in translating our motivations and values to the [...]

VisionSoundMusic @ South Bank Centre

We’re deep into production on GameCity 6 at the moment,of which more later, but I wanted to tell you about another festival I’m working on with the extraordinary Andrew Missingham at the South Bank Centre this September. VisionSoundMusic is a new festival which was originally pitched to me as a ‘festival of sync’ed music’ some months [...]