Archive for category GameCity'

Five.

We’ve been having lots of meeting about the show. I mean, lots. I’m not really a big meeting lover so usually this would be particularly difficult. This last few weeks though, have been fantastic as a whole lot of new names have entered my address book. This week alone there’s been stadiums, olympics, design, editors [...]

archives. audio. playgrounds.

Lee has pretty much captured the key tapes from GC4 now, and there now resides hours – possibly even days – of footage from the show on the studio drobo. One of the plans we’ve been chipping away at for months now is the gradual release of all of the archive material, and it seems [...]

feed this back.

Things are suddenly, rapidly coming into focus. Following the show, we spend a lot of time gathering feedback, anecdote, praise, complaint – and then try and order it into something we can learn from. More often than not, the complaints tend to be the same ones that we would levy against ourselves. This year in [...]

GameCity Next / Rob Holdstock

With the show done and most of the mess cleared up, I’m just about back to staying up late and tinkering with this site. GameCity Squared is all done, and the work of thinking about GameCity Next is already well underway. I’m going to try and get some thoughts down about it here before I [...]

Play the City

Sorry about this. After making a solemn pledge to start trying to document the events which happen around the festival and general adventures, the rolling out of the new GC site caused a good deal of confusion with where I was putting those. Currently, we’re in an insane crunch with the impending launch of the [...]

Quick progress notes

The last months have been a bit of a relentless string of talks, meetings, developments and – thankfully – progress with the show for this year and the NVA. A few weeks ago Matt pushed the button (or threw the lever, as he would have it) on the first release of the new site and [...]

a.p.i.

We’re about to make a few leaps with one of the projects I work on, and I’m nervous and excited about the outcome. As part of the thinking about the new site offer and having spent Christmas reading a really interesting book, we’re gearing up to see what might happen if we start making the [...]

GameCity Notes (to self)

Every year, I forget to make any note at all of the GameCity development process, then we get caught up in the mania of the show and all of the amazing things that happen simply fly by. I can’t remember anything anymore on account of my brain being sub-optimal, so this year I’m resolved to [...]

GameCity Notes

Apparently… Gamecity is an independent, annual videogame festival launched in Nottingham, UK in 2006. It is notable in being aimed at the general public to a far greater extent than many gaming events – with many events held free in the market square where any members of the public may join in. The festival receives [...]

Gained in translation

Found via a Google Alerts for gamecity.org links… “…He also discusses how to achieve games and job content much edible to non-gamer audience…” “…illustrator and smouldering events coordinator of Nottingham’s GameCity Fete..” “…an collect of primal to actual gritty artifacts and record…” “..In the instruction of conversation nearly the celebration, which grew out of and [...]