GameCity, GameCityNightsAway, BIG
GameCity festival over, first three dates of GameCityNightsAway delivered and just arrived in Sao Paulo for the BIG festival. Crazy year, slowly getting written up at CityHall.
GameCity festival over, first three dates of GameCityNightsAway delivered and just arrived in Sao Paulo for the BIG festival. Crazy year, slowly getting written up at CityHall.
After three years of monthly gigs in Nottingham, we’re taking the show on the road.
My working life at is regularly punctuated by 100 minute trips up and down the Midland Mainline service to St Pancras and dashing across London taking meetings about a number of forthcoming projects. There’s a crazy amount of plates spinning at the moment, but the most immediate upcoming event is the launch of this years’ [...]
A new post up over at (Game)CityHall, looking back over the process of creating the Zelda Zine @ GameCity 6 – and more specifically some of the process & management that surrounded it. I’m growing increasingly interested in documenting the ways in which small teams like ours function (and don’t) and in particular how we [...]
A lot of this was talked about in the 2010 Vision Statement (that never was…) but not written up, and whilst it’s a little old hat – I wanted to capture some parts of it over at Cityhall. The best part is in the comments where someone I used to read when I was fifteen [...]
Lots happening next week at the Season Three kick-off for GameCityNights. The release goes out in the morning, but I’m sure Chris wouldn’t mind me telling you that there are a lot of new regular features (house-band! Finally!), a brilliant headliner and we’re announcing three new projects that we’ve been working on for a long time… [...]
We’ve been toying with the idea for a while of creating a process / research blog for the GameCity project for a while now, and finally we’re having a crack at it. The lovely team at GCHQ are ticking the main sites over very nicely now, so there’s actually very little writing input I have [...]
I always forget to do this and end up with either a clutter of pinboard links, browser bookmarks or a .xls from Chris with *everything* in it… Mostly this year, people have been amazingly kind and the response to the prize has been nothing short of astonishing. We’re a very lucky festival… Six. Media [...]
The first of a torrent of wrap-up posts about the festival, lest I forget everything that happened. Here’s Jimmy and I on an ‘early’ morning podcast with the brilliant Keza and Stu from IGN. 22:44 minutes of barely keeping it together can be heard here
That nice bloke Andy Robertson has just published a group interview up on IGN about the absence of humanity in the public face of the games industry – something I’ve been banging on about for a while now. Indeed, if our work at GameCity is about anything, it’s about the fact that games are made [...]