Archive for July, 2008
Finally! This is truly brilliant news. We run the whole GameCity backend (excepting the knowledge base) from Google apps, and this is going to make things a lot easier. They should really make this native in iCal though. Anyway – I’m off to Develop now… See you there?
Monday, 28. July 2008 | Comments Off
Jonathan Coulton, nerd-bard of Brooklyn is coming over to GameCity this year. Brilliant. Things are moving astonishingly quickly this year, and whilst this particular event has been some time in the making – the issues surrounding it are rapidly clearing. We’ve been frantically tweeting and facebooking this the last hour or so since JoCo announced [...]
Sunday, 27. July 2008 | Comments Off
Just a quick note… I was digging through archives of folders here and came across the presentations from the Inside Game Design(ers) gigs last year. There were three in all – but here for your viewing pleasure is the one from the ICA gig which featured Alex and Siobhan from Media Molecule as special guests. [...]
Sunday, 27. July 2008 | Comments Off
Tags: gigs, Inside Game Design
This wednesday sees the return of Never Mind the Polygons to the Develop conference in Brighton – where I’m going to be all week. If you’re around on Wednesday evening, do come along and see me, Margaret, Jonathan, Mark Rein and Nate Wells arguing about everything.
Sunday, 27. July 2008 | Comments Off
…up and running with the new wordpress, which is as brilliant as I’d hoped it would be. Still playing with plug-ins and widgets but more or less there…
Monday, 21. July 2008 | Comments Off
It’s that time again, when for no apparent reason, I migrate from one cms to wordpress (again). We’re just getting organised… The book & project pages will be resumed very soon…
Sunday, 20. July 2008 | Comments Off
The CultureTech blog at New Statesman is now up-and-running…Play Britannia continues with some wonderful new interviews….GameCity 3 is starting to eat up everything in its path…
Saturday, 19. July 2008 | Comments Off