- #gamecitynights planning is going v well. Things *never* go this smoothly… #
In the field… 2010-02-17
February 17th, 2010 § 0
GameCityNights S01E01
February 11th, 2010 Comments Off
Getting very excited about being able to get on with the first monthly event out of GCHQ, and particularly excited that the brilliant Hello Games are coming up to launch the season with us. I think this series of shows is going to act as a really useful prototyping ground for some of the things that we want to try out at the festival later this year, and also at other events throughout the year. We’ve been threatening to roll these out for years now, every autumn they’re written into the plan and invariably by new year we’re already too suffocated in festival detail to actually deliver them. It’s nice that as well as being able to get them up and running, they kind of also act as a marker that we’re getting a little more formalised (and possibly even better?) at rolling the work out. It’s a big transitional year ahead, which is already moving ahead quicker than we’d planned, so having a monthly public pulse to the development will really help to keep the festival moving. We’re really going to need it this year.
In the field… 2010-02-11
February 11th, 2010 § 0
- 25th Feb. Antenna. Nottingham. GameCityNights Season 1, Episode 01 featuring Hello Games! http://bit.ly/dtaWoa #
In the field… 2010-02-02
February 2nd, 2010 § 0
Stenote
January 31st, 2010 § 0
I just watched the keynote for the global game jam event for 2010, which was delivered by my friend Ste. It’s disarming, lyrical, courageous, vulnerable and not really what you might expect from a videogame event keynote, which I why I think it’s brilliant.
Global Game Jam ‘10 Keynote from Ste Curran on Vimeo.
In the field… 2010-01-26
January 26th, 2010 § 0
- Hey! It's the playground team in a demo in the Apple store in Tokyo :) If only we knew why they were laughing… http://bit.ly/b2qdpT #
In the field… 2010-01-23
January 23rd, 2010 § 0
- Today I realised the big lecture next week *exactly* coincides with the Steve-note…. #